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Bluesky Follows
Erik Jansson
Follows by @caffeineviking.net
Mike Turitzin
Registered:8 Nov 2024 03:58
Follow date:24 Dec 2025 20:56
Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Lionel Lemarié
Registered:8 Jan 2024 16:13
Follow date:7 Jul 2025 14:51
Rendering, ray tracing, Metal API.
Alex Tardif
Registered:6 Jul 2025 16:04
Follow date:7 Jul 2025 14:50
Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.ht...
c0de517e.bsky.social
Registered:28 Nov 2024 18:26
Follow date:5 Jul 2025 12:11
Christoph Peters
Registered:17 Dec 2024 20:24
Follow date:23 Jun 2025 20:05
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Cem Yuksel
Registered:23 Jun 2025 03:07
Follow date:23 Jun 2025 04:59
Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Mike Froggatt
Registered:21 Nov 2023 16:35
Follow date:1 May 2025 12:20
Miku is coming. Look busy.
ミクが来るよ。忙しい振りをしよう。
Former Xbox ATG Intl. manager,
now Principal Engineer again.
元Xbox ATG国際部のマネージャーが
現在はまたプリンシパルエンジニアになった。
Opinions neither Microsoft's nor Miku's
マイクロソフトの意見でもミクの意見でもない
http://www.linkedin.com/in/mwd...
Nigel J W
Registered:22 Nov 2024 18:43
Follow date:30 Mar 2025 21:19
GPU Software Architect at Arm. Previously, Unity, PlayStation, and Qualcomm.
My opinions do not represent any of my current or past employers.
Ben Segovia
Registered:24 Mar 2025 18:22
Follow date:30 Mar 2025 21:17
PS5 raytracing and shader compiler at ATG
Michiel Roza
Registered:19 Nov 2024 15:17
Follow date:17 Feb 2025 18:10
Principal Optimization Programmer at Nixxes Software.
Addicted to optimizing, reading sci-fi, puns, dogs and modifying cars.
All opinions expressed here are my own.
Jasper Bekkers
Registered:3 Sep 2023 19:38
Follow date:13 Feb 2025 19:12
Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
Craig Kolb
Registered:16 Nov 2023 05:45
Follow date:4 Jan 2025 16:07
Rendering research @ NVIDIA by day, computational astrophotography by night. ex-Pixar, Intel, startups, Stanford, Princeton. "Literally the worst Dad EVER!!!11!”
https://github.com/cek
Chris Brennan
Registered:17 Nov 2024 19:33
Follow date:4 Jan 2025 16:03
Ex-Radeon Architect
Current AR Graphics SW/HW architect
Martin Fuller
Registered:16 Dec 2024 09:28
Follow date:4 Jan 2025 16:03
Principal Engineer - Microsoft ATG
michaelcoupland.bsky.social
Registered:21 Dec 2024 01:45
Follow date:4 Jan 2025 15:58
Engine/Tools/Game Generalist @ Valve
He/him
Ihor Szlachtycz 🇺🇦
Registered:25 Nov 2024 15:15
Follow date:4 Jan 2025 15:58
DevTech at AMD. All opinions are my own and do not reflect that of my employer. In Canada
ajweeks.bsky.social
Registered:25 Nov 2024 18:37
Follow date:4 Jan 2025 15:57
Graphics Programmer @ Frostbite, cyclist, human.
ajweeks.com
Jaap van Muijden
Registered:24 Nov 2024 05:28
Follow date:4 Jan 2025 15:57
Ex game dev and GPU philosopher.
Creating beautiful things and building them well. Into modernism, Memphis Milano; Miami Vice Super Fan.
Antoine Cohade
Registered:22 Nov 2024 20:40
Follow date:4 Jan 2025 15:57
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
Tobias Hieta
Registered:14 Mar 2024 19:43
Follow date:4 Jan 2025 15:57
Toolchain and build tools for games. Previously at Ubisoft. LLVM Release Manager.
Brad Roepstorff
Registered:8 Nov 2024 18:28
Follow date:4 Jan 2025 15:57
Graphics coding @ Unity. Prev Amazon, Avalanche NYC, 38 Studios, Square Enix, Pandemic Studios. Opinions are not my employer's.
Jack Knobel
Registered:1 Dec 2024 05:50
Follow date:4 Jan 2025 15:56
Game Engine Tinkerer, 🇦🇺in 🇫🇮.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Omer Shapira
Registered:11 Apr 2023 01:15
Follow date:25 Dec 2024 11:57
Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Steve Karolewics
Registered:26 Nov 2024 21:34
Follow date:25 Dec 2024 11:48
Principal Rendering Engineer on Star Wars Jedi at Respawn Entertainment. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own.
http://stevekarolewics.com
Jamie Hayes
Registered:21 Nov 2024 11:50
Follow date:25 Dec 2024 11:44
Senior Rendering Programmer @ Epic Games. Currently working on Nanite.
Blur Busters
Registered:8 Nov 2024 03:31
Follow date:25 Dec 2024 09:39
The Temporal Company: Everything Better Than 60Hz™
Time dimension on displays: Hz-GtG-MPRT-blurs-motion-lag-VRR-framerate-GSYNC-FreeSync-tearing-frametime-24p-48p-120Hz-240Hz-360Hz-480Hz-1000Hz...
Display researcher. Creator of TestUFO.com Motion Tests.
Sebastian Aaltonen
Registered:27 Nov 2024 16:15
Follow date:27 Nov 2024 16:45
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Sam Littlewood
Registered:6 Feb 2024 20:13
Follow date:20 Nov 2024 22:08
Graphics, games, embedded & systems. Unix, C, C++, Rust, python, FPGA and microcontrollers. Always happy to answer questions/advise/mentor, if only as a warning to others.
Richard Shemaka
Registered:21 Oct 2024 13:43
Follow date:20 Nov 2024 22:02
Graphics @ Turtle Rock Studios
Christer Ericson
Registered:16 Nov 2024 21:42
Follow date:20 Nov 2024 21:59
Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Ex-Activision, ex-Sony, ex-Neversoft, ex-uni lecturer.
Arman Uguray
Registered:25 Aug 2023 04:17
Follow date:20 Nov 2024 21:57
Rendering at (visionOS - Persona). I do R&D on rendering digital humans. I spend my spare time tracing rays and studying languages.
Formerly vector graphics, shader compilation, and OS development at Google.
Mallikarjun Swamy
Registered:17 Nov 2024 05:23
Follow date:20 Nov 2024 21:52
Graphics Software Engineer at Samsung Research America
https://malikarjun.github.io/
Vincent Breysse
Registered:19 Nov 2024 17:23
Follow date:20 Nov 2024 21:50
Graphics programmer at Unity. Opinions are my own.
El Marcel
Registered:6 Feb 2024 23:25
Follow date:20 Nov 2024 21:42
Lecturer at UCLL. Ex-Larian, ex-Tobii, ex-Codeplay, ex-TGC He/him. #a11y, rendering, gamedev, compilers,.... My opinions are inadmissible and plausibly deniable
Anatole Duprat
Registered:11 Nov 2024 16:22
Follow date:20 Nov 2024 21:39
Graphics coder at Apple
Demoscener at Razor1911
www.aduprat.com
Pema99
Registered:14 Nov 2024 00:27
Follow date:20 Nov 2024 21:38
Senior Graphics Engineer, Light Transport @unity.com.
Check out my stuff at http://github.com/pema99 and https://pema.dev
Interested in all things graphics, VR, language dev and functional programming.
@pemathedev on Twitter/X.
Rohan Mehalwal
Registered:17 Nov 2024 17:52
Follow date:20 Nov 2024 21:34
All things DX12 & Ray Tracing at AMD!
Alan Murta 🇪🇺 🇺🇦
Registered:7 Nov 2024 15:34
Follow date:20 Nov 2024 21:34
Senior graphics programmer at Cloud Imperium Games. Planetary photographer. Formerly at TT Games and Computer Science lecturer. Inept bassist.
Mikkel Svendsen
Registered:8 Nov 2024 14:18
Follow date:20 Nov 2024 21:33
Nerdy graphics for Cocoon & Inside
Andrew Glassner
Registered:15 Nov 2024 19:55
Follow date:20 Nov 2024 21:33
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
Trevor David Black
Registered:15 Nov 2024 18:28
Follow date:20 Nov 2024 21:32
He/Him
Work in video games, ain't tellin my employer
Vulkan, Xoogler
Graphics Engineer and gamedev, photographer, sportster.
Mentor, DMs open.
Ionut Nedelcu
Registered:16 Nov 2024 15:15
Follow date:20 Nov 2024 21:28
Staff Graphics Engineer at Unity Technologies. Working on ray tracing support with DX12/DXR.
https://github.com/INedelcu
Marcus Svensson
Registered:15 Nov 2024 16:05
Follow date:20 Nov 2024 21:28
Senior Rendering Engineer at Embark Studios. Worked on THE FINALS, ARC Raiders, Contraband, Rage 2 and Just Cause 4. Based in Malmö, Sweden.
Alex Griffin 🌵
Registered:25 Jul 2023 00:31
Follow date:20 Nov 2024 21:27
Gamedev 👾 | Photography 📷 | Adventure 🧗♀️
Graphics witch for Frostbite @ Electronic Arts
Opinions = mine
日本語でいい!🇯🇵
🇦🇺 in 🇸🇪
Jasper
Registered:20 Nov 2024 02:36
Follow date:20 Nov 2024 07:48
it's a dAmN cOld NiGhT tryin 2 figure out this life
all opinions are incorrect and belong to my employer
_NOISEcore
Registered:8 Nov 2023 16:21
Follow date:17 Nov 2024 17:30
Principal Graphics Programmer @ Double Eleven. Previously @ Frontier Developments. All views are my own.
Jeroen Krebbers
Registered:14 Sep 2023 07:44
Follow date:17 Nov 2024 17:28
Lead tech/graphics programmer at Guerrilla Games.
Christoph Kubisch
Registered:7 Feb 2024 05:22
Follow date:17 Nov 2024 17:27
NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Ganesh B R
Registered:3 Jan 2024 14:17
Follow date:17 Nov 2024 17:27
Gfx driver dev | Interests: Rendering, Game Engines and Learning Algorithms | Opinions here are my own!
Arttu Peltonen
Registered:17 Oct 2024 18:33
Follow date:17 Nov 2024 17:26
Sr Graphics Engineer @ Unity | ex Lead Programmer @ Ubisoft | programming, games, politics.

