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Thomas Fields
Follows by @thomasmfields.bsky.social
Simon Brown
Registered:16 Nov 2024 18:27
Follow date:3 Aug 2025 20:21
Graphics/systems programmer. Previously at Unity, Media Molecule (Dreams), Sony ATG. Interested in tracing rays, distance fields, Vulkan, Rust/Zig and generally keeping GPUs running efficiently. Opinions my own.
Lionel Lemarié
Registered:8 Jan 2024 16:13
Follow date:24 Jun 2025 17:00
Rendering, ray tracing, Metal API.
Obsolete Sony
Registered:7 Dec 2023 23:20
Follow date:13 Jun 2025 08:11
Embark on a journey through the obscure world of forgotten, odd, and obsolete Sony devices.
Brian Karis
Registered:24 Oct 2024 14:55
Follow date:4 Jun 2025 13:30
Engineering Fellow at Epic Games. Author of Nanite.
Jiayin Cao
Registered:11 Feb 2025 22:34
Follow date:10 May 2025 20:21
Senior Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
Indy Ray
Registered:27 Jun 2023 14:24
Follow date:2 May 2025 21:46
Graphics Programmer at Telltale Games. Previously Amazon, LucasFilm and FunBits. he/him.
JCGT announcements
Registered:11 Feb 2025 18:47
Follow date:15 Feb 2025 20:59
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
lycium
Registered:29 Oct 2024 23:36
Follow date:29 Jan 2025 08:02
path tracing (LuxRender, Indigo, Corona, Redshift), fractals (Chaotica), maths, music 🕺, dogs 🐶 https://lyc.deviantart.com/gal... / https://lyc.deviantart.com/gal...
Micha Mettke
Registered:31 Oct 2024 18:16
Follow date:26 Dec 2024 23:20
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Thomas Hooper
Registered:21 Nov 2024 15:45
Follow date:26 Dec 2024 23:20
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Tuan Kuranes
Registered:1 Sep 2023 14:00
Follow date:26 Dec 2024 23:20
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
John White
Registered:15 Nov 2024 17:48
Follow date:16 Nov 2024 22:28
Rendering Engineer. ex - Meta, Roblox, Epic, Microsoft, EA, Gremlin
lewiskylewhite.bsky.social
Registered:16 Nov 2024 08:23
Follow date:16 Nov 2024 22:27
Rich Forster
Registered:14 Nov 2024 04:29
Follow date:14 Nov 2024 21:45
Ex-SIE R&D West SDK Game Tech: PhyreEngine, SDK, Sharing VR. Father, Programmer, Player. My views! Also @dickyjim@mastodon.gamedev.place
Jendrik Illner
Registered:25 Oct 2024 16:47
Follow date:4 Nov 2024 20:21
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikil... 📑 https://www.jendrikillner.com
jb
Registered:4 Oct 2023 16:47
Follow date:4 Nov 2024 20:21
Previously Engine/Rendering Tech @idSoftware interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index....
mjp
Registered:13 Sep 2023 03:51
Follow date:4 Nov 2024 20:21
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
Elizabeth ➡️ GDC
Registered:4 Nov 2023 18:08
Follow date:20 Oct 2024 08:47
Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
Peter McEvoy
Registered:19 Oct 2024 02:07
Follow date:19 Oct 2024 21:08
Software engineer and currently a PhD student in passive microwave remote sensing. I like pretty things and understanding how things work. Computer Vision, Graphics, Physics, and Tinkering. http://peter.mcevoy.se
Christina Coffin
Registered:17 Oct 2024 23:15
Follow date:18 Oct 2024 20:48
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. Stylized Art. #indiedev #solodev #gamedev 🏳️‍⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 She/Her mastodon.gamedev.place/@ChristinaCoffin
Razvan Oita
Registered:17 Sep 2024 00:37
Follow date:17 Sep 2024 06:18
Senior Graphics Programmer @ Behaviour Interactive previously @ Gameloft he/him
Riley Labrecque
Registered:6 Sep 2023 17:20
Follow date:13 Mar 2024 18:59
Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps. Previously wrote documentation for Valve Once upon a time I made Steamworks.NET 🌲Seattle
Omar Shehata
Registered:8 Oct 2023 18:59
Follow date:22 Feb 2024 07:09
Science communication for scientists. Ithaca, NY. https://github.com/omarshehata...
Sander van Rossen🇺🇦🇪🇺
Registered:22 Dec 2023 13:40
Follow date:22 Feb 2024 07:09
Previously at Unity, Roblox, Briganti. Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh Creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r Portfolio: http://bit.ly/3KFdRfb
Eric Lengyel
Registered:6 Feb 2024 19:18
Follow date:22 Feb 2024 07:08
• Creator of Radical Pie equation editor, Slug Library, C4 Engine • Math / gamedev author • Geometric algebra researcher • Former Naughty Dog, Apple, Sierra
Francis Stokes
Registered:7 Oct 2023 12:25
Follow date:23 Oct 2023 22:40
Exploring the Low Level on YouTube as Low Byte Productions Firmware Engineer Father x2 (he/him) 🇬🇧🇳🇱
The Graphics Dude
Registered:10 Sep 2023 09:22
Follow date:23 Oct 2023 22:40
Vive les bisounours !
Guillaume WERLÉ
Registered:23 Oct 2023 09:21
Follow date:23 Oct 2023 22:40
Rendering Architect aka Guille / Cocoon #demoscene
Bryan McNett
Registered:5 Oct 2023 11:09
Follow date:21 Oct 2023 09:44
graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Mike Evans
Registered:3 Sep 2023 22:49
Follow date:19 Oct 2023 06:29
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
Ritesh Oedayrajsingh Varma
Registered:14 Aug 2023 06:59
Follow date:19 Oct 2023 06:29
Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
Jasper Bekkers
Registered:3 Sep 2023 19:38
Follow date:19 Oct 2023 06:29
Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
Lia
Registered:7 Aug 2023 14:08
Follow date:19 Oct 2023 06:29
French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. DIYing public health since 2020. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
Brian Jackson
Registered:28 Apr 2023 04:10
Follow date:19 Oct 2023 06:29
A Dad that blabbers about home automation too much.
Philip Hammer
Registered:2 Oct 2023 14:28
Follow date:19 Oct 2023 06:28
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages opinions are my own
Jonathan Burke
Registered:27 May 2023 05:45
Follow date:19 Oct 2023 06:28
Director [of things]. Co-head of technology @SantaMonicaStudio. Wearer of many hats, both figuratively and literally. SMS.playstation.com https://www.mobygames.com/pers... https://twitter.com/IridiumGam...
Robin Green
Registered:6 Jul 2023 19:10
Follow date:19 Oct 2023 06:28
Programmer at Pacific Light & Hologram
Bobby Anguelov
Registered:24 Jul 2023 18:57
Follow date:19 Oct 2023 06:28
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAngu...
DeanoC
Registered:27 Sep 2023 14:59
Follow date:30 Sep 2023 20:57
Co-creator with @julian_gollop of Chip 'n Clawz Prev Silent Hill 2, Brink, Heavenly Sword, Phoenix Point, Apple Wheelchair and crutch user. Game dev since last century.
Jack Hale
Registered:3 Jul 2023 17:07
Follow date:27 Sep 2023 22:18
Notch Product Specialist and Proud Father of two Birds 🐦 🎨 - jokcreates.com
visualprime
Registered:27 Sep 2023 08:42
Follow date:27 Sep 2023 22:18
studio for motiondesign & showdevelopment | lightingdesign | motiondesign | showdesign | engineering | previzualisation | operating - made with ❤️ in cologne | visualprime.de
Neil Brown
Registered:21 Sep 2023 06:46
Follow date:21 Sep 2023 13:51
Games, Graphics, Tech.
Michael Bailey
Registered:19 Sep 2023 14:20
Follow date:20 Sep 2023 17:41
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
Neil
Registered:20 Sep 2023 12:00
Follow date:20 Sep 2023 16:09
Cant work out if im more comfortable with an aerosol or a GPU. @DGD.Studio @Notch.one developing pipelines, researching reality capture & rendering virtual worlds.
Andrew Schneider 🌩️🌋
Registered:12 Aug 2023 15:29
Follow date:17 Sep 2023 18:38
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
Jan-Bart van Beek
Registered:24 Jul 2023 06:35
Follow date:17 Sep 2023 18:38
Studio Director & Art Director at Guerrilla Games. Original concept creator of Horizon Zero Dawn. BAFTA & Golden Calf winner. Poweruser of the word Basically.
Have A SPU-ky Halloween, Everyone
Registered:6 Jul 2023 04:42
Follow date:17 Sep 2023 18:38
一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com