×
You are not logged in
Bluesky Follows
WillP
Follows by @willpgfx.bsky.social
Alan Wolfe
Registered:29 Aug 2023 01:04
Follow date:19 Jan 2026 17:42
Last post:2 hours ago
Last like given:1 hour ago
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronica...
20+ year game dev, and graphics researcher. Currently at EA SEED.
Tech blog:
https://blog.demofox.org/
ceruleite.bsky.social
Registered:3 Mar 2025 00:32
Follow date:9 Aug 2025 12:28
Last post:29 Dec 2025
Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Alex Tardif
Registered:6 Jul 2025 16:04
Follow date:6 Jul 2025 17:48
Last post:3 days ago
Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.ht...
JCGT announcements
Registered:11 Feb 2025 18:47
Follow date:11 Feb 2025 23:09
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Sean Middleditch
Registered:7 Feb 2024 03:09
Follow date:30 Jan 2025 22:49
Game developer. Primary social media at https://hachyderm.io/@seanmidd...
Luiza Tanaka
Registered:18 Sep 2023 23:53
Follow date:27 Jan 2025 16:24
Lead Environment Artist RiotGames on TFT | Prev. Singularity6 HiRezStudios | Foliage enthusiast 🌿 NB 🌈 | User @luizatanaka everywhere!
https://www.artstation.com/lui...
Inigo Quilez
Registered:27 Dec 2024 06:48
Follow date:14 Jan 2025 23:40
Last post:1 Mar 2026
Math & Art Videos.
* https://youtube.com/Inigo_Quil...
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Martin Fuller
Registered:16 Dec 2024 09:28
Follow date:9 Jan 2025 13:39
Last post:26 Feb 2026
Principal Engineer - Microsoft ATG
Tobias A. Franke
Registered:16 Jan 2024 11:04
Follow date:21 Dec 2024 14:33
Last post:2 Mar 2026
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Christoph Peters
Registered:17 Dec 2024 20:24
Follow date:18 Dec 2024 00:49
Last post:12 Feb 2026
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Mike Turitzin
Registered:8 Nov 2024 03:58
Follow date:5 Dec 2024 05:31
Last post:6 days ago
Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Panagiotis Christopoulos-Charitos / AnKi 3D engine
Registered:16 Nov 2024 13:33
Follow date:3 Dec 2024 12:25
Last post:19 Feb 2026
Graphics programmer
http://anki3d.org | http://github.com/godlikepanos
The Khronos Group
Registered:16 Nov 2024 01:09
Follow date:2 Dec 2024 18:10
Last post:23 hours ago
Last like given:4 hours ago
Last like received:14 hours ago
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org
Rakan
Registered:30 Nov 2024 18:48
Follow date:2 Dec 2024 18:07
Lead Character Artist @PFG / WB Games
https://www.artstation.com/rak...
c0de517e.bsky.social
Registered:28 Nov 2024 18:26
Follow date:28 Nov 2024 19:24
Last post:6 Feb 2026
Sebastian Aaltonen
Registered:27 Nov 2024 16:15
Follow date:27 Nov 2024 19:39
Last post:17 Dec 2025
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Jamie Hayes
Registered:21 Nov 2024 11:50
Follow date:21 Nov 2024 13:13
Last post:6 Feb 2026
Senior Rendering Programmer @ Epic Games. Currently working on Nanite.
Jorrit Rouwe
Registered:1 Nov 2024 12:37
Follow date:21 Nov 2024 03:24
Last post:27 Jan 2026
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Michael Labbé
Registered:1 Dec 2023 16:42
Follow date:20 Nov 2024 01:53
Last post:23 Jan 2026
C/Go/WASM consultant living in Vancouver, Canada, building the tools and core tech that make your multiplayer project better. Doom, guitars, code, biz.
https://www.michaellabbe.com
Stefan Reinalter
Registered:18 Nov 2024 17:45
Follow date:18 Nov 2024 20:09
Last post:21 hours ago
Last like given:7 hours ago
Last like received:8 hours ago
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Jason Schreier
Registered:27 Apr 2023 14:10
Follow date:17 Nov 2024 19:27
Last post:2 days ago
Last like received:36 minutes ago
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
Hardison
Registered:17 Nov 2024 17:44
Follow date:17 Nov 2024 19:26
Principal Artist, Overwatch Team, Blizzard Entertainment. All opinions expressed are my own.
Tuan Kuranes
Registered:1 Sep 2023 14:00
Follow date:17 Nov 2024 14:17
Last post:31 Jan 2026
Last like given:1 hour ago
cpu, gpu @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
loosche
Registered:9 Feb 2024 19:42
Follow date:17 Nov 2024 00:15
RenderCore2 at Frostbite (ex-Bungie). My opinions are my own, not those of my employer.
Benjamin Rouveyrol
Registered:28 Nov 2023 06:14
Follow date:16 Nov 2024 15:25
Morten Vassvik
Registered:30 Jul 2023 13:33
Follow date:16 Nov 2024 15:16
Last post:3 Mar 2026
Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Ken Hu
Registered:17 Dec 2023 07:05
Follow date:16 Nov 2024 15:11
Last post:24 Jan 2026
Last like given:19 hours ago
________(:з」∠)________
Graphics Programmer
Ruben Osorio
Registered:10 Oct 2023 09:08
Follow date:16 Nov 2024 15:11
Last post:22 Dec 2025
Senior VFX/Graphics Programmer working @ Rockstar Games
All posts/opinions/views my own :)
Website at https://osor.io
Joel Nises
Registered:14 Sep 2024 12:08
Follow date:16 Nov 2024 15:10
Gamedev, audio, rust at Embark Studios.
Previously Propellerhead Software, Starbreeze.
Marco Salvi
Registered:24 May 2023 00:16
Follow date:16 Nov 2024 15:10
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
aclysma
Registered:1 Aug 2023 14:57
Follow date:16 Nov 2024 02:23
Graphics @ Bungie, former R*. I do rust stuff at home.
Ivan-Assen Ivanov 🇧🇬
Registered:12 Sep 2023 05:31
Follow date:16 Nov 2024 02:23
CTO of Haemimont Games (Jagged Alliance 3, Stranded: Alien Dawn, Surviving Mars, Victor Vran, Tropico 3/4/5, Omerta, The First Templar).
Nicolas Lopez
Registered:7 Nov 2024 00:36
Follow date:16 Nov 2024 02:23
Last post:4 days ago
Last like received:7 hours ago
Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Sébastien Lagarde
Registered:15 Nov 2024 15:18
Follow date:15 Nov 2024 23:07
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.co...
Erik Jansson
Registered:25 Oct 2024 16:56
Follow date:15 Nov 2024 22:25
Last post:24 Dec 2025
Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
nicebyte
Registered:29 Apr 2023 05:38
Follow date:15 Nov 2024 21:32
Last post:1 day ago
Last like given:21 hours ago
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
bartwe
Registered:3 Jul 2023 05:49
Follow date:15 Nov 2024 21:19
I make indie games, worked on Stelumi, Staxel, Starbound and a few other.
Colin Riley
Registered:4 Sep 2023 06:59
Follow date:15 Nov 2024 21:07
Last post:3 days ago
CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
Mr Zyanide
Registered:20 Oct 2024 20:40
Follow date:15 Nov 2024 20:45
Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
Riley Labrecque
Registered:6 Sep 2023 17:20
Follow date:15 Nov 2024 20:45
Last post:20 Feb 2026
Last like given:9 hours ago
Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Sylvain Meunier
Registered:20 Oct 2024 16:49
Follow date:14 Nov 2024 12:06
Last post:16 Jan 2026
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Andrew Schneider 🌩️🌋
Registered:12 Aug 2023 15:29
Follow date:6 Nov 2024 16:07
Last post:6 Feb 2026
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games.
Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
Wolfgang Engel
Registered:22 Oct 2024 20:27
Follow date:5 Nov 2024 21:54
Last post:6 days ago
Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/...
Jendrik Illner
Registered:25 Oct 2024 16:47
Follow date:27 Oct 2024 19:24
Last post:1 hour ago
Last like received:13 minutes ago
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikil...
📑 https://www.jendrikillner.com
Laura Reznikov
Registered:22 Oct 2024 16:34
Follow date:24 Oct 2024 03:56
Meta Engineering Manager - Avatar Performance and Visuals
Tim Korecky
Registered:10 Oct 2023 18:04
Follow date:23 Oct 2024 17:13
Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Nico May
Registered:25 Jul 2023 21:36
Follow date:23 Oct 2024 13:39
Last post:4 days ago
Last like given:16 hours ago
Last like received:19 hours ago
Graphics Programming @ Xbox
Jeremy Ong
Registered:13 Mar 2024 10:26
Follow date:23 Oct 2024 13:07
Lead engine programmer @ Wildlight Entertainment. Graphics programming and compilers
saschawillems.bsky.social
Registered:17 Oct 2024 20:20
Follow date:23 Oct 2024 13:05
Last post:3 days ago
Last like given:19 hours ago
Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org

